[3DS Max] - Vray Chrome Material

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[3DS Max] - Vray Chrome Material

Postby shtefcs » Sun May 24, 2009 4:57 pm

If you want very realistic render, you need V-ray. In this tutorial you wiil learn how to create chrome material. For this tutorial you need V-ray plugin. On picture below I used my chrome material.
Image

Open Material Editor by pressing M on your keyboard.
Click on Get Material button, and chouse Vray material from Materail/Map Browser.
Image

Rename material to “Chrome”
Click on Diffuse color, and set to black.
Image

For the Reflec color use this settings:
Red: 242
Green: 242
Blue: 242
Turn on Fresnel reflections and Fresnel IOR. Change Fresnel IOR to 16. Set Max depth to 10. See picture below.
Image

In the Refraction menu change Refract color to black and change Max depth to 10. See picture below.
Image

Make sure that BRDF menu is set to Blinn
Image

The End.
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